MetaMox
COMMANDER · DECK

Vorel

Bracket 3 · Upgraded
2020-05-12
Vorel of the Hull Clade
DECK $
$698.65
MYTHIC
6
RARE
41
UNCOMMON
32
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

20 cards

Enchantment

12 cards

Artifact

11 cards

Sorcery

7 cards

Instant

12 cards

Land

11 cards
MONEY CARDS·53 CARDS·$534.58
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Planeswalker

1 cards

Creature

13 cards

Enchantment

11 cards

Artifact

7 cards

Sorcery

7 cards

Instant

10 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Vorel of the Hull Clade + Crystalline Crawler + Pemmin's Aura: early arguably two-card combo, for four mana or less
  • Vorel of the Hull Clade + Crystalline Crawler + Freed from the Real: early arguably two-card combo, for four mana or less
  • Umbral Mantle + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
  • and 4 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
CURVE
10711821931145526+
COLOR
U: 35 pipsG: 39 pipsC: 107 pips
TYPES
Land36
Nonbasic9
Basic27
Forest15
Island12
Creature21
Human5
Merfolk4
Wizard3
Construct2
Elemental1
Elf1
Faerie1
Fish1
Goat1
Horror1
Hydra1
Illusion1
Ooze1
Ouphe1
Ranger1
Scout1
Shaman1
Spirit1
Squid1
Warrior1
Party4
Artifact13
Equipment3
Construct2
Enchantment12
Aura4
Instant12
Sorcery7
Planeswalker1
Tezzeret1
Legends8
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Win the game at the beginning of your next upkeep
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Win the game at the beginning of your next upkeep
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite +1/+1 counters on a creatureInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite +1/+1 counters on a creatureInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Infinite +1/+1 counters on a creatureInfinite colored manaInfinite proliferate
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Group
Color
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