COMMANDER · DECK
C C C Combo Breaker 2
2016-12-20
106 CARDS (LIMIT 100)NO COMMANDER
DECK $
$416.83
MYTHIC
7
RARE
37
UNCOMMON
26
COMMON
35
MAIN106 CARDS
Creature
12 cardsEnchantment
19 cardsArtifact
19 cardsSorcery
5 cardsInstant
16 cardsLand
14 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·40 CARDS·$317.37
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Creature
3 cardsEnchantment
14 cardsArtifact
11 cardsSorcery
3 cardsInstant
7 cardsLand
2 cardsCURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Island14
Plains13
Artifact22
Angel1
Equipment1
Golem1
Horror1
Phyrexian1
Enchantment20
Aura2
Spirit1
Instant16
Trap1
Creature12
Human4
Cleric2
Wizard2
Angel1
Druid1
Gargoyle1
Giant1
Golem1
Hippogriff1
Horror1
Phyrexian1
Spirit1
Vedalken1
Party4
Sorcery5
Legends1
Historic23
LAND PROBABILITY
35 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.8%
TURN 670.4%
TURN 785.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Exile all creatures opponents controlExile all creatures that enter the battlefield under an opponent's controlInfinite blinkingInfinite ETBInfinite LTB
Exile all creatures opponents controlExile all creatures that enter the battlefield under an opponent's controlInfinite blinkingInfinite ETBInfinite LTB