COMMANDER · DECK
Dimir Mill
Bracket 4 · Optimized2020-06-28
DECK $
$415.55
MYTHIC
8
RARE
32
UNCOMMON
20
COMMON
40
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
5 cardsInstant
11 cardsLand
16 cardsMONEY CARDS·40 CARDS·$315.13
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Planeswalker
2 cardsCreature
11 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
4 cardsInstant
7 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Bruvac the Grandiloquent + Traumatize: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bruvac the Grandiloquent + Traumatize — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Island14
Swamp9
Creature24
Wizard4
Human3
Kraken2
Shapeshifter2
Sphinx2
Wall2
Advisor1
Avatar1
Construct1
Crab1
Demon1
Eldrazi1
Faerie1
Fish1
God1
Horror1
Lhurgoyf1
Merfolk1
Spirit1
Vampire1
Zombie1
Party4
Artifact13
Equipment2
Book1
Construct1
Enchantment11
Aura1
Curse1
God1
Horror1
Instant11
Sorcery5
Planeswalker2
Ashiok1
Jace1
Legends9
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
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