MetaMox
COMMANDER · DECK

rhys

Bracket 4 · Optimized
2020-06-28
Rhys the Redeemed
121 CARDS (LIMIT 100)
DECK $
$1,152.00
MYTHIC
15
RARE
60
UNCOMMON
23
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN120 CARDS

Planeswalker

2 cards

Creature

23 cards

Enchantment

16 cards

Artifact

18 cards

Sorcery

11 cards

Instant

13 cards

Land

29 cards
NAMECOSTPRICE
MONEY CARDS·84 CARDS·$910.43
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Planeswalker

2 cards

Creature

18 cards

Enchantment

15 cards

Artifact

16 cards

Sorcery

8 cards

Instant

12 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Wirewood Channeler: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Elvish Archdruid: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00111112213164145106+
COLOR
W: 35 pipsG: 66 pipsC: 200 pips
TYPES
Land37
Nonbasic28
Basic9
Forest11
Plains2
Creature24
Elf12
Druid8
Warrior3
Elemental2
Human2
Shaman2
Angel1
Beast1
Dryad1
Fungus1
Phyrexian1
Praetor1
Snake1
Soldier1
Spider1
Spirit1
Party3
Enchantment19
Elemental1
Spider1
Artifact18
Equipment4
Instant13
Sorcery11
Arcane1
Elf1
Planeswalker2
Elspeth1
Huatli1
Legends16
Historic32
LAND PROBABILITY
37 LANDS · 120 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.3%
TURN 552.5%
TURN 674.7%
TURN 788.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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