MetaMox
COMMANDER · DECK

Mortarion Life Loss

Bracket 3 · Upgraded
@MobyDuck · 2025-03-27
DECK $
$554.52
MYTHIC
7
RARE
31
UNCOMMON
25
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

20 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

10 cards

Instant

11 cards

Land

10 cards
MONEY CARDS·48 CARDS·$430.48
Sign in to save your threshold.

Creature

11 cards

Enchantment

7 cards

Artifact

16 cards

Sorcery

4 cards

Instant

3 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
0071162193947586+
COLOR
B: 77 pipsC: 143 pips
TYPES
Land33
Nonbasic9
Basic24
Swamp24
Creature21
Vampire5
Human4
Bat2
Elf2
Horror2
Phyrexian2
Warlock2
Warrior2
Wizard2
Ally1
Azra1
Cleric1
Demon1
Knight1
Minion1
Myr1
Noble1
Primarch1
Rogue1
Shade1
Spirit1
Wall1
Zombie1
Outlaws3
Party6
Artifact17
Equipment2
Myr1
Phyrexian1
Instant11
Enchantment10
Aura1
Sorcery10
Legends9
Historic22
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Group
Color
View