COMMANDER · DECK
gwafa hazid politics (unfinished)
Bracket 3 · Upgraded2020-04-02
107 CARDS (LIMIT 100)
DECK $
$355.93
MYTHIC
2
RARE
76
UNCOMMON
37
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN106 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
7 cardsInstant
22 cardsLand
8 cardsSIDEBOARD11 CARDS
Planeswalker
1 cardCreature
1 cardEnchantment
4 cardsArtifact
1 cardSorcery
2 cardsInstant
1 cardLand
1 cardMAYBE36 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
6 cardsMONEY CARDS·68 CARDS·$258.89
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Planeswalker
3 cardsCreature
12 cardsEnchantment
14 cardsArtifact
14 cardsSorcery
8 cardsInstant
13 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Island Sanctuary + Archetype of Imagination: locks the table
- Lavinia, Azorius Renegade + Knowledge Pool: locks the table
- Archetype of Imagination + Magus of the Moat: locks the table
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Island Sanctuary + Archetype of Imagination — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Knowledge Pool — Bracket 3, locks the table
- Archetype of Imagination + Magus of the Moat — Bracket 3, locks the table
- Teferi, Time Raveler + Knowledge Pool — Bracket 3, locks the table
- Eye of the Storm + Lavinia, Azorius Renegade — Bracket 3, locks the table
- Knowledge Pool + Eidolon of Rhetoric — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
53 cards not in the pool
NOT IN THE POOL · 53
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Island19
Plains11
Instant22
Creature16
Human10
Wizard6
Cleric2
Soldier2
Spirit2
Advisor1
Chimera1
Fish1
Merfolk1
Rogue1
Vedalken1
Outlaws1
Party9
Artifact14
Book1
Enchantment12
Aura3
Chimera1
Spirit1
Sorcery7
Planeswalker2
Jace1
Narset1
Legends7
Historic21
LAND PROBABILITY
36 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableOpponents can't cast instants or sorceriesLock
Bracket 3 · locks the tableMost creatures can't attack youYou do not draw cards during your draw stepsLock
Win the game
Win the game
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