COMMANDER · DECK
Ghired Tokens
Bracket 4 · Optimized2020-04-02
112 CARDS (LIMIT 100)SINGLETON: 2 CARDS
DECK $
$628.48
MYTHIC
16
RARE
78
UNCOMMON
19
COMMON
5
COMMAND1 CARD
Creature
1 cardsMAIN111 CARDS
Planeswalker
4 cardsCreature
27 cardsEnchantment
16 cardsArtifact
14 cardsSorcery
22 cardsInstant
25 cardsLand
2 cardsMAYBE6 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
1 cardsMONEY CARDS·81 CARDS·$486.71
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Planeswalker
1 cardsCreature
21 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
15 cardsInstant
19 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- and 19 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 22
- Splinter Twin + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Grand Warlord Radha + Hellkite Charger — Bracket 3, early arguably two-card combo, with no mana to spend
- Grand Warlord Radha + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Combat Celebrant + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Ghired, Conclave Exile + Breath of Fury + Anger — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Breath of Fury — Bracket 3, early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Druids' Repository — Bracket 3, early arguably two-card combo, with no mana to spend
- Druids' Repository + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Spellbinder + Savage Beating — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Heat Shimmer — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature28
Human13
Warrior7
Cleric3
Dragon3
Shaman3
Artificer2
Giant2
Minotaur2
Soldier2
Ally1
Angel1
Barbarian1
Elemental1
Elf1
Goblin1
Incarnation1
Knight1
Kor1
Nomad1
Ogre1
Spirit1
Wizard1
Zombie1
Party11
Instant26
Sorcery22
Arcane1
Enchantment17
Aura3
Curse1
Artifact14
Equipment8
Planeswalker4
Chandra1
Domri1
Nahiri1
Xenagos1
Land2
Nonbasic2
Legends17
Historic29
LAND PROBABILITY
2 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS28 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite combat phasesInfinite green manaInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite damageInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite charge counters on a permanentInfinite colored manaInfinite combat phases
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite combat phasesInfinite copies of attacking creatures you controlInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite combat phasesInfinite copies of attacking creatures you controlInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
+ 101 CARDS NOT IN PRECON
+ Aggravated Assault+ Anger+ Artifact Mutation+ Aurelia, the Warleader+ Authority of the Consuls+ Barbarian Ring+ Blood Mist+ Bonus Round+ Boros Charm+ Breath of Fury+ Bruse Tarl, Boorish Herder+ Cathars' Crusade+ Chandra, Flamecaller+ Chaos Warp+ Collective Defiance+ Combat Celebrant+ Comeuppance+ Curse of Opulence+ Darksteel Plate+ Decimate+ Deflecting Palm+ Dolmen Gate+ Domri, Anarch of Bolas+ Druids' Repository+ Dualcaster Mage+ Eerie Interlude+ Enlightened Tutor+ Faith's Reward+ Finale of Promise+ Fires of Yavimaya+ Flameshadow Conjuring+ Frontline Medic+ Fury of the Horde+ Generator Servant+ God-Pharaoh's Gift+ Godo, Bandit Warlord+ Grand Warlord Radha+ Hammer of Nazahn+ Heat Shimmer+ Hellkite Charger+ Helm of the Host+ Heroic Intervention+ Howl of the Horde+ Increasing Vengeance+ Insurrection+ Kiki-Jiki, Mirror Breaker+ Kindred Charge+ Kodama's Reach+ Legion's Initiative+ Mana Geyser+ Master Warcraft+ Minion Reflector+ Mirror March+ Mogg Salvage+ Moonsilver Spear+ Moraug, Fury of Akoum+ Nahiri, the Harbinger+ Neheb, the Eternal+ Open the Armory+ Orim's Thunder+ Path to Exile+ Rampant Growth+ Relentless Assault+ Response // Resurgence+ Return to Dust+ Reverberate+ Rhythm of the Wild+ Savage Beating+ Savage Ventmaw+ Scourge of the Throne+ Seize the Day+ Selfless Spirit+ Settle the Wreckage+ Sigarda's Aid+ Silverblade Paladin+ Spellbinder+ Spinerock Knoll+ Splinter Twin+ Steelshaper's Gift+ Stoneforge Mystic+ Stonehewer Giant+ Sun Titan+ Sunforger+ Swiftfoot Boots+ Swords to Plowshares+ Tajic, Legion's Edge+ Teferi's Protection+ Thalia, Heretic Cathar+ Tithe+ Treasonous Ogre+ True Conviction+ Twinflame+ Unbreakable Formation+ Volcanic Offering+ Warstorm Surge+ Waves of Aggression+ Weathered Wayfarer+ Wild Ricochet+ World at War+ Xenagos, the Reveler+ Zealous Conscripts
- 75 PRECON CARDS NOT IN DECK
- Angel of Sanctions- Ash Barrens- Atla Palani, Nest Tender- Blossoming Sands- Boros Garrison- Cinder Glade- Cliffside Rescuer- Colossal Majesty- Command Tower- Commander's Insignia- Desolation Twin- Doomed Artisan- Dragonmaster Outcast- Druid's Deliverance- Elemental Bond- Emmara Tandris- Evolving Wilds- Exotic Orchard- Explore- Farseek- Forest- Fresh Meat- Full Flowering- Gargoyle Castle- Garruk, Primal Hunter- Garruk's Packleader- Ghired's Belligerence- Giant Adephage- Graypelt Refuge- Growing Ranks- Gruul Turf- Harmonize- Hate Mirage- Heart-Piercer Manticore- Hour of Reckoning- Idol of Oblivion- Intangible Virtue- Jungle Shrine- Kazandu Refuge- Krosan Verge- Marisi, Breaker of the Coil- Momentous Fall- Mountain- Myriad Landscape- Naya Charm- Naya Panorama- Ohran Frostfang- Phyrexian Rebirth- Plains- Rampaging Baloths- Roc Egg- Rogue's Passage- Rootborn Defenses- Rugged Highlands- Sakura-Tribe Elder- Scaretiller- Second Harvest- Selesnya Eulogist- Selesnya Sanctuary- Shamanic Revelation- Slice in Twain- Song of the Worldsoul- Soul of Zendikar- Sundering Growth- Sungrass Prairie- Tahngarth, First Mate- Tectonic Hellion- Terramorphic Expanse- Thragtusk- Trostani, Selesnya's Voice- Trostani's Judgment- Vitu-Ghazi Guildmage- Voice of Many- Wayfaring Temple- Wingmate Roc