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COMMANDER · DECK

toph "landfall"

Bracket 4 · Optimized
@Kamiel · 2026-05-24
DECK $
$876.58
MYTHIC
12
RARE
47
UNCOMMON
20
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

27 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

7 cards

Instant

10 cards

Land

24 cards
MONEY CARDS·62 CARDS·$693.18
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Creature

24 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

5 cards

Instant

8 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Toph, the First Metalbender + Mindslaver: early two-card combo, for four mana or less
  • Emeritus of Abundance // Regrowth: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Toph, the First Metalbender + Bumi, Unleashed + Mycosynth Lattice: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
001011422231042556+
COLOR
W: 12 pipsR: 8 pipsG: 48 pipsC: 109 pips
TYPES
Land36
Nonbasic21
Basic15
Forest11
Mountain6
Plains4
Cave3
Urza's1
Creature29
Human12
Elf7
Ally6
Warrior5
Druid4
Cleric3
Insect2
Monk2
Scout2
Artificer1
Avatar1
Bird1
Cat1
Citizen1
Dinosaur1
Dryad1
Elder1
Elemental1
Halfling1
Kavu1
Noble1
Nymph1
Peasant1
Phyrexian1
Pilot1
Saga1
Shaman1
Snake1
Soldier1
Party8
Artifact11
Human1
Soldier1
Enchantment10
Avatar1
Dryad1
Nymph1
Saga1
Instant10
Sorcery8
Druid1
Elf1
Legends19
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite mana lands you control can produceInfinite combat damageInfinite untap of lands you controlInfinite mana nontoken artifacts you control can produceInfinite untap of nontoken artifacts you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite mana lands you control can produceInfinite green manaInfinite combat damageInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Bracket 4 · early two-card combo, for four mana or lessYou control one opponent on each of their turnsLock
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