COMMANDER · DECK
Tayam, Luminous enigma
Bracket 3 · Upgraded2020-05-19
DECK $
$641.48
MYTHIC
4
RARE
33
UNCOMMON
28
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
40 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
3 cardsInstant
2 cardsLand
17 cardsMONEY CARDS·42 CARDS·$496.54
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Creature
12 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
2 cardsInstant
2 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Tayam, Luminous Enigma + Devoted Druid: two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Tayam, Luminous Enigma + Devoted Druid — Bracket 3, two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 20 cards not in the pool
BANNED · 1
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Creature41
Human8
Elf6
Zombie6
Druid5
Vampire4
Knight3
Shaman3
Snake3
Scout2
Spirit2
Wizard2
Aetherborn1
Ally1
Beast1
Bird1
Cleric1
Demon1
Dryad1
Frog1
Giant1
Horror1
Hydra1
Lamia1
Monk1
Nightmare1
Ouphe1
Rogue1
Satyr1
Soldier1
Unicorn1
Warrior1
Wolf1
Outlaws1
Party5
Land39
Nonbasic16
Basic23
Swamp12
Plains8
Forest7
Aura1
Demon1
Enchantment14
Aura2
Lamia1
Snake1
Artifact5
Sorcery3
Instant2
Legends12
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Each opponent loses the gameInfinite death triggersInfinite ETBInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Each opponent loses the gameInfinite death triggersInfinite ETBInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
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