COMMANDER · DECK
and it was all orange
Bracket 3 · Upgraded@cookie man ginger · 2025-05-03
DECK $
$614.49
MYTHIC
17
RARE
28
UNCOMMON
20
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
26 cardsEnchantment
5 cardsArtifact
26 cardsSorcery
3 cardsInstant
6 cardsLand
6 cardsMONEY CARDS·48 CARDS·$478.55
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Planeswalker
1 cardCreature
15 cardsEnchantment
3 cardsArtifact
20 cardsSorcery
2 cardsInstant
5 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Famished Paladin + Viridian Longbow: early arguably two-card combo, for four mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Felidar Guardian: two-card combo, for six mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Famished Paladin + Viridian Longbow — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Felidar Guardian — Bracket 3, two-card combo, for six mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Artifact31
Equipment25
Construct2
Artificer1
Myr1
Robot1
Land31
Nonbasic4
Basic27
Mountain15
Plains12
Creature27
Human13
Warrior6
Assassin4
Artificer3
Knight3
Kor3
Shaman3
Construct2
Giant2
Scout2
Adventure1
Barbarian1
Beast1
Cat1
Cleric1
Dwarf1
Faerie1
Goblin1
God1
Kithkin1
Myr1
Robot1
Soldier1
Vampire1
Outlaws4
Party7
Instant6
Enchantment5
Aura1
Class1
Saga1
Sorcery4
Adventure1
Faerie1
Human1
Planeswalker2
Equipment1
Nahiri1
Legends23
Historic45
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
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