COMMANDER · DECK
Oloro Lifegain
Bracket 4 · Optimized2020-04-30
DECK $
$977.38
MYTHIC
16
RARE
59
UNCOMMON
28
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
21 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
8 cardsInstant
9 cardsLand
27 cardsMAYBE22 CARDS
Creature
8 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardsMONEY CARDS·68 CARDS·$764.54
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Planeswalker
4 cardsCreature
19 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
5 cardsInstant
7 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
- Approach of the Second Sun + Necropotence — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic24
Basic10
Island6
Plains6
Swamp6
Creature22
Vampire5
Human4
Angel3
Cleric3
Soldier3
Spirit3
Advisor2
Cat2
Knight2
Monk2
Ally1
Avatar1
Beast1
Bird1
Giant1
Horse1
Kor1
Rhino1
Wall1
Warrior1
Wizard1
Party5
Enchantment13
Artifact11
Bird1
Instant9
Sorcery8
Planeswalker4
Ajani1
Ashiok1
Sorin1
Teferi1
Legends12
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Win the game
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Win the game
+ 78 CARDS NOT IN PRECON
+ Absorb+ Aetherflux Reservoir+ Ajani Goldmane+ Alhammarret's Archive+ Angel of Vitality+ Anguished Unmaking+ Approach of the Second Sun+ Archangel of Thune+ Ashiok, Dream Render+ Austere Command+ Authority of the Consuls+ Ayli, Eternal Pilgrim+ Azorius Charm+ Azorius Signet+ Baleful Strix+ Blind Obedience+ Call to the Feast+ Caves of Koilos+ Chromatic Lantern+ Cliffhaven Vampire+ Commander's Sphere+ Crested Sunmare+ Cyclonic Rift+ Dawn of Hope+ Debt to the Deathless+ Demonic Tutor+ Dimir Aqueduct+ Elenda, the Dusk Rose+ Exotic Orchard+ Exquisite Blood+ Exsanguinate+ Fabled Passage+ Felidar Sovereign+ Field of Ruin+ Ghostly Prison+ Glacial Fortress+ Godless Shrine+ Grand Abolisher+ Hall of Heliod's Generosity+ Hallowed Fountain+ Isolated Chapel+ Kambal, Consul of Allocation+ Karlov of the Ghost Council+ Karn's Bastion+ Land Tax+ Mana Confluence+ Mana Drain+ Merciless Eviction+ Mystical Tutor+ Necropotence+ Orzhov Signet+ Phyrexian Arena+ Propaganda+ Reflecting Pool+ Regal Bloodlord+ Reliquary Tower+ Resplendent Angel+ Return to Dust+ Rhox Faithmender+ Rhystic Study+ Righteous Cause+ Serra Ascendant+ Smothering Tithe+ Snapcaster Mage+ Sorin, Vengeful Bloodlord+ Sunken Hollow+ Supreme Verdict+ Swords to Plowshares+ Teferi, Hero of Dominaria+ Temple of Deceit+ Temple of Enlightenment+ Thought Vessel+ Tranquil Cove+ Twilight Prophet+ Underground River+ Utter End+ Vona, Butcher of Magan+ Watery Grave
- 64 PRECON CARDS NOT IN DECK
- Act of Authority- Augury Adept- Azorius Guildgate- Azorius Herald- Barren Moor- Brilliant Plan- Cradle of Vitality- Crawlspace- Curse of Inertia- Curse of Shallow Graves- Curse of the Forsaken- Darksteel Mutation- Death Grasp- Deep Analysis- Dimir Guildgate- Disciple of Griselbrand- Diviner Spirit- Dromar's Charm- Esper Panorama- Evolving Wilds- Famine- Filigree Angel- Greed- Hooded Horror- Jwar Isle Refuge- Kongming, "Sleeping Dragon"- Lim-Dûl's Vault- Lonely Sandbar- Marrow Bats- Myr Battlesphere- Nevinyrral's Disk- Nihil Spellbomb- Obelisk of Esper- Opal Palace- Order of Succession- Orzhov Guildgate- Phyrexian Delver- Phyrexian Gargantua- Phyrexian Reclamation- Raven Familiar- Razor Hippogriff- Reckless Spite- Rupture Spire- Serene Master- Serra Avatar- Sharding Sphinx- Sharuum the Hegemon- Sphinx of the Steel Wind- Spinal Embrace- Springjack Pasture- Stormscape Battlemage- Sun Droplet- Survival Cache- Swiftfoot Boots- Sydri, Galvanic Genius- Temple of the False God- Tempt with Immortality- Thopter Foundry- Tidal Force- Tidehollow Strix- Tower Gargoyle- Toxic Deluge- Transguild Promenade- Vizkopa Guildmage