COMMANDER · DECK
The Enchanter
Bracket 4 · Optimized2020-06-26
DECK $
$673.95
MYTHIC
3
RARE
32
UNCOMMON
21
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
20 cardsArtifact
10 cardsSorcery
8 cardsInstant
19 cardsLand
15 cardsMONEY CARDS·50 CARDS·$528.76
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Creature
2 cardsEnchantment
14 cardsArtifact
7 cardsSorcery
8 cardsInstant
8 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Solemnity + Phyrexian Unlife: locks the table
- Ad Nauseam + Phyrexian Unlife: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Ad Nauseam + Phyrexian Unlife — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 32 cards not in the pool
BANNED · 1
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land34
Nonbasic12
Basic22
Plains10
Island9
Swamp9
Enchantment22
Aura9
Griffin1
Spirit1
Instant19
Faerie1
Artifact10
Equipment2
Creature9
Human5
Wizard3
Artificer1
Cleric1
Druid1
Giant1
Griffin1
Merfolk1
Spirit1
Party4
Sorcery8
Legends5
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card draw
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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