COMMANDER · DECK
Gobbos
Bracket 3 · Upgraded@NormanUchiha99! · 2025-03-18
DECK $
$546.77
MYTHIC
5
RARE
29
UNCOMMON
21
COMMON
45
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
2 cardsInstant
8 cardsLand
2 cardsMONEY CARDS·50 CARDS·$427.29
Sign in to save your threshold.
Creature
21 cardsEnchantment
5 cardsArtifact
17 cardsInstant
6 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Skirk Prospector: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Skirk Prospector — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Sword of the Paruns — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Goblin Trashmaster — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Goblin29
Shaman5
Warrior5
Rogue3
Adventure1
Advisor1
Artificer1
Assassin1
Berserker1
Citizen1
Devil1
Giant1
God1
Golem1
Noble1
Ogre1
Saga1
Soldier1
Outlaws4
Party8
Land34
Nonbasic2
Basic32
Mountain32
God1
Artifact19
Equipment5
Golem1
Shaman1
Instant9
Adventure1
Giant1
Enchantment6
Goblin2
Saga1
Shaman1
Sorcery2
Legends11
Historic30
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all artifacts that enter the battlefield under an opponent's controlDestroy all artifacts opponents controlInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersLock
Infinite damageInfinite death triggersInfinite ETBInfinite LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite creature tokensInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite damageInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce