COMMANDER · DECK
Phenax petitioners
Bracket 4 · Optimized2020-05-12
102 CARDS (LIMIT 100)SINGLETON: 1 CARD
DECK $
$473.74
MYTHIC
10
RARE
28
UNCOMMON
13
COMMON
51
COMMAND2 CARDS
Creature
1 cardsMAIN100 CARDS
Planeswalker
2 cardsCreature
12 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
9 cardsInstant
6 cardsLand
21 cardsMONEY CARDS·37 CARDS·$369.10
Sign in to save your threshold.
Planeswalker
2 cardsCreature
7 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
8 cardsInstant
2 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Phenax, God of Deception + Consuming Aberration + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
- Phenax, God of Deception + Consuming Aberration + Traumatize — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic19
Basic19
Island14
Swamp11
Desert1
Creature33
Human21
Advisor20
God2
Vampire2
Wizard2
Crab1
Eldrazi1
Fish1
Horror1
Kraken1
Phyrexian1
Shapeshifter1
Vedalken1
Zombie1
Party2
Artifact10
Book1
Sorcery9
Enchantment6
God2
Instant6
Planeswalker2
Jace2
Legends10
Historic19
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss