COMMANDER · DECK
Blasphemous Action
Bracket 4 · Optimized2020-06-19
DECK $
$406.89
MYTHIC
1
RARE
34
UNCOMMON
24
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
7 cardsInstant
29 cardsLand
3 cardsMONEY CARDS·38 CARDS·$312.81
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Creature
5 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
4 cardsInstant
18 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Isochron Scepter + Final Fortune + Sundial of the Infinite: infinite extra turns
- 2 game changers — Brackets 1 and 2 allow none
- Stuffy Doll + Pariah's Shield: early arguably two-card combo, with no mana to spend
- Stuffy Doll + Pariah: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 7
- Isochron Scepter + Final Fortune + Sundial of the Infinite — Bracket 4, infinite extra turns
- Stuffy Doll + Pariah's Shield — Bracket 3, early arguably two-card combo, with no mana to spend
- Stuffy Doll + Pariah — Bracket 3, early arguably two-card combo, with no mana to spend
- Boros Reckoner + Boros Charm — Bracket 3, early arguably two-card combo, for four mana or less
- Arcbond + Pariah's Shield — Bracket 3, early arguably two-card combo, for four mana or less
- Protector of the Crown + Arcbond — Bracket 3, early arguably two-card combo, for four mana or less
- Arcbond + Pariah — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic1
Basic36
Mountain18
Plains18
Instant29
Creature15
Sliver4
Human3
Minotaur2
Soldier2
Wizard2
Cleric1
Construct1
Elemental1
Elk1
Giant1
Goblin1
Golem1
Knight1
Party3
Artifact12
Equipment2
Construct1
Elk1
Golem1
Sorcery7
Enchantment4
Aura1
Legends1
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game