COMMANDER · DECK
Tri Color Life Gain 1
2016-10-19
101 CARDS (LIMIT 100)NO COMMANDER
DECK $
$639.50
MYTHIC
12
RARE
44
UNCOMMON
13
COMMON
33
MAIN101 CARDS
Creature
16 cardsEnchantment
17 cardsArtifact
15 cardsSorcery
9 cardsInstant
7 cardsLand
13 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·49 CARDS·$498.46
Sign in to save your threshold.
Creature
13 cardsEnchantment
14 cardsArtifact
10 cardsSorcery
5 cardsInstant
5 cardsLand
2 cardsCURVE
COLOR
TYPES
Land37
Nonbasic10
Basic27
Plains14
Swamp8
Island5
Enchantment17
Aura3
Artifact16
Book1
Construct1
Creature16
Spirit5
Advisor2
Angel2
Avatar2
Cleric2
Elemental2
Wall2
Construct1
Human1
Incarnation1
Monk1
Phyrexian1
Rhino1
Sphinx1
Party2
Sorcery9
Instant7
Legends4
Historic19
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Draw the game
Infinite damage to one opponent
Target opponent loses the game
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Target opponent loses the game
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card that gives indestructible