COMMANDER · DECK
Lets Make Even More Fun And Broken
2016-07-31
ONLY 99 CARDSNO COMMANDER
DECK $
$410.56
MYTHIC
10
RARE
38
UNCOMMON
13
COMMON
39
MAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
18 cardsInstant
10 cardsLand
8 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·46 CARDS·$316.98
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Creature
6 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
13 cardsInstant
8 cardsLand
1 cardsCURVE
COLOR
TYPES
Land33
Nonbasic6
Basic27
Island14
Mountain13
Sorcery18
Rogue1
Creature14
Wizard13
Human9
Merfolk2
Goblin1
Spirit1
Party13
Artifact13
Enchantment10
Aura2
Curse1
Instant10
Planeswalker1
Jace1
Legends6
Historic18
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Each opponent loses the gameInfinite card drawInfinite card draw for each opponentInfinite draw triggersInfinite draw triggers for each opponent
Each opponent loses the gameInfinite card drawInfinite card draw for each opponentInfinite draw triggersInfinite draw triggers for each opponent
Each opponent loses the gameInfinite card drawInfinite card draw for each opponentInfinite draw triggersInfinite draw triggers for each opponent
Each opponent loses the gameInfinite card drawInfinite card draw for each opponentInfinite draw triggersInfinite draw triggers for each opponent
Near-infinite turnsLock
Infinite magecraft triggers
Infinite magecraft triggers