COMMANDER · DECK
Tergrid (cedh)
Bracket 4 · Optimized@Nexuz_Ghostz · 2025-05-09
DECK $
$5,595.40
MYTHIC
27
RARE
41
UNCOMMON
12
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
10 cardsArtifact
30 cardsSorcery
9 cardsInstant
4 cardsLand
14 cardsMONEY CARDS·78 CARDS·$4,470.48
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Planeswalker
2 cardsCreature
14 cardsEnchantment
9 cardsArtifact
29 cardsSorcery
9 cardsInstant
4 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 14 game changers — Bracket 3 allows 3
- Karn, the Great Creator + Mycosynth Lattice: mass land denial
- Maralen of the Mornsong + Opposition Agent: locks the table
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Karn, the Great Creator + Mycosynth Lattice — Bracket 4, mass land denial
- Maralen of the Mornsong + Opposition Agent — Bracket 3, locks the table
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact31
Book1
God1
Land30
Nonbasic13
Basic17
Swamp17
Saga1
Urza's1
Creature15
Human5
Rogue3
Wizard3
Cleric2
Archer1
Elf1
Faerie1
God1
Horror1
Liliana1
Nightmare1
Orc1
Phyrexian1
Praetor1
Shaman1
Skeleton1
Spirit1
Vampire1
Outlaws3
Party8
Enchantment11
Faerie1
Saga1
Urza's1
Sorcery9
Instant4
Planeswalker3
Liliana2
Cleric1
Human1
Karn1
Legends19
Historic45
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · mass land denialActivated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Bracket 3 · locks the tableLockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count