COMMANDER · DECK
Brudiclad, Telchor Engineer - 7 Dwarves
Bracket 4 · Optimized2020-07-04
SINGLETON: 1 CARD
DECK $
$524.06
MYTHIC
12
RARE
65
UNCOMMON
27
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
9 cardsInstant
14 cardsLand
29 cardsSIDEBOARD38 CARDS
Creature
8 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
3 cardsLand
7 cardsMONEY CARDS·65 CARDS·$399.50
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Creature
14 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
7 cardsInstant
10 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Timestream Navigator + Helm of the Host: infinite extra turns
- Kiki-Jiki, Mirror Breaker + Timestream Navigator: infinite extra turns
- Brudiclad, Telchor Engineer + Timestream Navigator + Twinflame: infinite extra turns
- and 6 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Timestream Navigator + Helm of the Host — Bracket 4, infinite extra turns
- Kiki-Jiki, Mirror Breaker + Timestream Navigator — Bracket 4, infinite extra turns
- Brudiclad, Telchor Engineer + Timestream Navigator + Twinflame — Bracket 4, infinite extra turns
- Saheeli, the Sun's Brilliance + Timestream Navigator — Bracket 4, infinite extra turns
- Brudiclad, Telchor Engineer + Timestream Navigator + Rite of Replication — Bracket 4, infinite extra turns
- Feldon of the Third Path + Timestream Navigator — Bracket 4, infinite extra turns
- Kiki-Jiki, Mirror Breaker + Delina, Wild Mage — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dino DNA + Mana Echoes — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land45
Nonbasic27
Basic18
Mountain11
Island8
Cave5
Desert1
Planet1
Creature24
Dwarf10
Human4
Artificer2
Noble2
Serpent2
Advisor1
Ally1
Astartes1
Berserker1
Bird1
Eldrazi1
Gnome1
Goblin1
Golem1
Incarnation1
Phyrexian1
Robot1
Shaman1
Soldier1
Warrior1
Wizard1
Party2
Instant15
Artifact13
Cave2
Artificer1
Gnome1
Golem1
Phyrexian1
Robot1
Vehicle1
Sorcery10
Enchantment6
Saga1
Legends12
Historic22
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 2 · arguably two-card combo, for six mana or lessInfinite colorless manaInfinite copies of cards exiled with Dino DNAInfinite creature tokensInfinite ETB
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn