COMMANDER · DECK
land ho
Bracket 4 · Optimized@DanielSon69 · 2025-03-20
DECK $
$1,717.64
MYTHIC
10
RARE
26
UNCOMMON
25
COMMON
39
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
28 cardsEnchantment
11 cardsArtifact
16 cardsSorcery
7 cardsInstant
4 cardsLand
8 cardsMONEY CARDS·30 CARDS·$1,358.63
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Creature
4 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
4 cardsInstant
1 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer: early two-card combo, for four mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic6
Basic26
Island13
Mountain13
Creature30
Pirate29
Human11
Goblin7
Orc6
Artificer1
Assassin1
Giant1
Merfolk1
Minotaur1
Monkey1
Siren1
Spirit1
Outlaws29
Artifact17
Equipment1
Vehicle1
Enchantment11
Aura5
Class1
Sorcery7
Instant4
Legends11
Historic27
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers