COMMANDER · DECK
mind drink
Bracket 4 · Optimized2020-06-21
DECK $
$144.09
MYTHIC
6
RARE
30
UNCOMMON
16
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
26 cardsArtifact
6 cardsSorcery
15 cardsInstant
15 cardsLand
9 cardsMONEY CARDS·24 CARDS·$94.90
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Planeswalker
2 cardsCreature
8 cardsArtifact
3 cardsSorcery
7 cardsInstant
3 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
- Fleet Swallower + Keening Stone: two-card combo, for six mana or less
- Bruvac the Grandiloquent + Traumatize: two-card combo, for six mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Bruvac the Grandiloquent + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- Fleet Swallower + Keening Stone — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Traumatize — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Island16
Swamp12
Gate1
Creature27
Horror4
Vampire4
Zombie3
Avatar2
Demon2
Fish2
Human2
Shapeshifter2
Wizard2
Advisor1
God1
Illusion1
Knight1
Kraken1
Leviathan1
Lhurgoyf1
Phyrexian1
Rogue1
Specter1
Sphinx1
Spirit1
Vedalken1
Outlaws1
Party3
Instant15
Sorcery15
Artifact6
Equipment3
Planeswalker2
Ashiok1
Jace1
Enchantment1
God1
Legends9
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill