MetaMox
COMMANDER · DECK

Emry V3

Bracket 3 · Upgraded
@Gesner · 2026-09-23
Emry, Lurker of the Loch
DECK $
$157.80
MYTHIC
1
RARE
26
UNCOMMON
29
COMMON
44
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

19 cards

Enchantment

2 cards

Artifact

30 cards

Sorcery

3 cards

Instant

12 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: two-card combo, for six mana or less, pieces included
  • Intruder Alarm + Torpor Orb: locks the table
  • Emry, Lurker of the Loch + Intruder Alarm + Stonecoil Serpent: arguably two-card combo, for six mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
80111192203442516+
COLOR
U: 40 pipsC: 102 pips
TYPES
Artifact41
Construct3
Vedalken2
Artificer1
Bird1
Equipment1
Food1
Phyrexian1
Snake1
Spacecraft1
Wall1
Land34
Nonbasic13
Basic21
Island21
Cave1
Sphere1
Urza's1
Weird1
Creature20
Artificer4
Human4
Construct3
Drone2
Merfolk2
Vedalken2
Wizard2
Bird1
Dog1
Eldrazi1
Elemental1
Horror1
Kraken1
Phyrexian1
Rogue1
Snake1
Spirit1
Wall1
Weird1
Outlaws1
Party3
Instant13
Sorcery3
Enchantment2
Legends5
Historic44
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Infinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · locks the tableCreatures do not untapLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Group
Color
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