COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
7 cardsInstant
13 cardsLand
15 cardsMONEY CARDS·26 CARDS·$83.80
Sign in to save your threshold.
Creature
6 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
2 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Dovescape + Guile: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dovescape + Guile — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Plains14
Island11
Desert1
Gate1
Creature21
Human8
Wizard5
Fish2
Soldier2
Angel1
Archon1
Cat1
Cleric1
Elemental1
God1
Horse1
Incarnation1
Insect1
Kithkin1
Kraken1
Pirate1
Spirit1
Sponge1
Wurm1
Outlaws1
Party6
Enchantment14
Aura1
Fish1
God1
Horse1
Instant13
Artifact11
Sorcery7
Legends5
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite storm count