COMMANDER · DECK
Zacama, Primal Calamity Ramp
Bracket 4 · Optimized2020-06-21
DECK $
$493.58
MYTHIC
6
RARE
48
UNCOMMON
15
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
12 cardsArtifact
8 cardsSorcery
20 cardsInstant
7 cardsLand
20 cardsMAYBE2 CARDS
Enchantment
2 cardsMONEY CARDS·56 CARDS·$383.52
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Creature
12 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
12 cardsInstant
6 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Zacama, Primal Calamity + Temur Sabertooth: early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith: early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient: early two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Zacama, Primal Calamity + Temur Sabertooth — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient — Bracket 4, early two-card combo, with no mana to spend
- Zacama, Primal Calamity + Sanctum of Eternity — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Mana Reflection — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Forest14
Mountain6
Plains6
Sorcery20
Creature18
Dinosaur4
Human4
Elder3
Cat2
Druid2
Elemental2
Elf2
Snake2
Bear1
Cleric1
Dryad1
Fox1
Monk1
Nymph1
Scout1
Shaman1
Spirit1
Party1
Enchantment15
Aura1
Dryad1
Elemental1
Human1
Nymph1
Artifact8
Equipment1
Instant7
Legends6
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least