COMMANDER Ā· DECK
Big Red Pig š·
Bracket 3 Ā· Upgraded2020-06-12
BANNED: 1 CARD
DECK $
$942.95
MYTHIC
17
RARE
50
UNCOMMON
10
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
13 cardsInstant
6 cardsLand
12 cardsMAYBE10 CARDS
Creature
1 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
2 cardsLand
1 cardsMONEY CARDSĀ·65 CARDSĀ·$744.55
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Planeswalker
1 cardsCreature
16 cardsEnchantment
9 cardsArtifact
13 cardsSorcery
12 cardsInstant
5 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 Ā· Upgraded
- 3 game changers ā Brackets 1 and 2 allow none
- Neheb, Dreadhorde Champion + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS Ā· 3 OF 3
MASS LAND DENIAL Ā· 0
None
EXTRA TURNS Ā· 0
None
COMBOS Ā· 2
- Neheb, Dreadhorde Champion + Aggravated Assault ā Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault ā Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Mountain25
Creature25
Elemental6
Dragon5
God3
Minotaur3
Warrior3
Construct2
Knight2
Pirate2
Zombie2
Avatar1
Boar1
Eldrazi1
Horse1
Human1
Incarnation1
Orc1
Sphinx1
Spirit1
Vampire1
Outlaws2
Party3
Artifact15
Construct2
Book1
Dragon1
Equipment1
Sphinx1
Sorcery13
Enchantment11
God2
Instant7
Planeswalker1
Jeska1
Legends11
Historic24
LAND PROBABILITY
36 LANDS Ā· 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 Ā· early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Bracket 3 Ā· early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control