COMMANDER · DECK
Lavinia Stax
Bracket 4 · Optimized2020-06-26
DECK $
$768.78
MYTHIC
5
RARE
51
UNCOMMON
18
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
6 cardsEnchantment
14 cardsArtifact
16 cardsSorcery
7 cardsInstant
20 cardsLand
21 cardsMONEY CARDS·63 CARDS·$605.77
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Planeswalker
1 cardsCreature
4 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
7 cardsInstant
19 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- 3 mass land denial cards — only Bracket 4 allows it
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- Painter's Servant + Grindstone: early arguably two-card combo, for four mana or less
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 3
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Painter's Servant + Grindstone — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Island11
Plains10
Desert1
Instant20
Artifact18
Equipment3
Scarecrow1
Enchantment14
Creature7
Human5
Wizard2
Advisor1
Artificer1
Dragon1
Scarecrow1
Soldier1
Party2
Sorcery7
Planeswalker1
Elspeth1
Legends7
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Win the game
Win the game