COMMANDER · DECK
2020-06-14
DECK $
$1,870.25
MYTHIC
8
RARE
43
UNCOMMON
15
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
14 cardsEnchantment
10 cardsArtifact
27 cardsSorcery
5 cardsInstant
10 cardsLand
11 cardsMONEY CARDS·57 CARDS·$1,480.18
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Planeswalker
2 cardsCreature
8 cardsEnchantment
7 cardsArtifact
24 cardsSorcery
5 cardsInstant
9 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Stasis + Smothering Tithe: mass land denial
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- and 7 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 10
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Stasis + Smothering Tithe — Bracket 4, mass land denial
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Brago, King Eternal + Strionic Resonator — Bracket 3, two-card combo, for six mana or less, pieces included
- Drannith Magistrate + Knowledge Pool — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Knowledge Pool — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Teferi, Time Raveler + Knowledge Pool — Bracket 3, locks the table
- Staff of Domination + Metalworker — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Metalworker — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 31 cards not in the pool
BANNED · 3
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land30
Nonbasic9
Basic21
Plains16
Island9
Artifact29
Equipment4
Construct2
Golem1
Creature15
Human7
Wizard6
Construct2
Soldier2
Angel1
Bird1
Cat1
Cleric1
Dinosaur1
Elder1
Giant1
Golem1
Noble1
Spirit1
Party7
Enchantment10
Aura1
Instant10
Sorcery5
Planeswalker3
Karn1
Narset1
Teferi1
Legends12
Historic39
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Infinite colorless manaInfinite untap of artifact creatures you control
Infinite colorless manaInfinite untap of artifact creatures you control
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Infinite colorless manaInfinite untap of artifact creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colorless manaInfinite untap of artifact creatures you control
Infinite colored manaInfinite untap of artifact creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Win the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · mass land denialMass Land DenialPlayers skip their untap stepsLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
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