metamox
COMMANDER · DECK

Selenia, Dark Angel

2017-08-24
114 CARDS (LIMIT 100)NO COMMANDER
DECK $
$666.78
MYTHIC
9
RARE
49
UNCOMMON
26
COMMON
30
MAIN114 CARDS

Creature

16 cards

Enchantment

11 cards

Artifact

22 cards

Sorcery

17 cards

Instant

12 cards

Land

20 cards
SIDEBOARD1 CARD

Creature

1 cards
CURVE
0091142153154135126+
COLOR
W: 28 pipsB: 62.5 pipsC: 193 pips
TYPES
Land36
Nonbasic18
Basic18
Swamp13
Plains7
Artifact26
Angel1
Book1
Elk1
Golem1
Zombie1
Sorcery17
Creature16
Human4
Cleric2
Demon2
Wizard2
Angel1
Beast1
Cat1
Elk1
God1
Golem1
Plant1
Rebel1
Spirit1
Vampire1
Wall1
Zombie1
Party4
Enchantment12
God1
Instant12
Legends2
Historic27
LAND PROBABILITY
36 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.3%
TURN 550.9%
TURN 673.3%
TURN 787.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS34 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Target opponent loses the game
Infinite card draw
Prevent all damage that would be dealt to youLock
Infinite lifelossNear-infinite lifegain
Infinite card draw
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite lifeloss
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
Infinite card draw
Target opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
You can't lose the game due to having 0 or less lifeLock
Group
Color
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