COMMANDER · DECK
taii adjust
@granpa_sengir · 2025-05-22
DECK $
$172.35
MYTHIC
4
RARE
32
UNCOMMON
26
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
15 cardsInstant
10 cardsLand
24 cardsMONEY CARDS·34 CARDS·$120.78
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Creature
13 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
1 cardsInstant
4 cardsLand
5 cardsCURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Plains11
Mountain8
Desert1
Creature22
Human10
Shaman4
Devil3
Elemental3
Wizard3
Knight2
Adventure1
Artificer1
Assassin1
Cleric1
Dwarf1
Goblin1
Incarnation1
Kavu1
Lizard1
Mercenary1
Otter1
Phyrexian1
Vampire1
Warrior1
Outlaws2
Party5
Sorcery15
Instant12
Adventure2
Human1
Knight1
Artifact10
Equipment3
Enchantment7
Adventure1
Legends6
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite draw triggersNear-infinite self-discard triggersNear-infinite magecraft triggersNear-infinite damage
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Near-infinite damage to all players