COMMANDER · DECK
Mono-Red Hidetsugu
Bracket 4 · Optimized@junny, the surfer · 2025-03-16
DECK $
$119.89
MYTHIC
11
RARE
37
UNCOMMON
7
COMMON
44
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
11 cardsCreature
10 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
18 cardsInstant
8 cardsLand
3 cardsMONEY CARDS·25 CARDS·$77.02
Sign in to save your threshold.
Planeswalker
5 cardsCreature
5 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
5 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Heartless Hidetsugu + Dictate of the Twin Gods + Pariah's Shield: early two-card combo, with no mana to spend
- Heartless Hidetsugu + Insult // Injury + Pariah's Shield: early two-card combo, with no mana to spend
- Heartless Hidetsugu + Angrath's Marauders: early two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Heartless Hidetsugu + Dictate of the Twin Gods + Pariah's Shield — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Insult // Injury + Pariah's Shield — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Angrath's Marauders — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Fiendish Duo — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Furnace of Rath + Pariah's Shield — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Angrath's Marauders + Pariah's Shield — Bracket 3, early arguably two-card combo, with no mana to spend
- Isengard Unleashed + Heartless Hidetsugu — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic2
Basic35
Mountain35
Sorcery18
Planeswalker12
Chandra11
Human1
Jaya1
Shaman1
Creature11
Human4
Devil2
Shaman2
Chandra1
Construct1
Dwarf1
Elemental1
Elephant1
Noble1
Ogre1
Pirate1
Spellshaper1
Wizard1
Outlaws1
Party1
Enchantment9
Aura2
Instant8
Arcane1
Artifact7
Equipment2
Construct1
Legends18
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent with an even life total loses the game
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the gameNear-infinite damage to all players
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageEach opponent with an even life total loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage to all players