COMMANDER · DECK
Pirate Looting
Bracket 4 · Optimized@TheyCallMeZip · 2025-05-09
101 CARDS (LIMIT 100)
DECK $
$142.55
MYTHIC
4
RARE
32
UNCOMMON
26
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN100 CARDS
Planeswalker
1 cardsCreature
33 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
3 cardsInstant
7 cardsLand
15 cardsMONEY CARDS·23 CARDS·$94.79
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Planeswalker
1 cardsCreature
8 cardsEnchantment
2 cardsArtifact
5 cardsInstant
3 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer: early two-card combo, for four mana or less
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Curiosity: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 4, early two-card combo, for four mana or less
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic13
Basic25
Island18
Mountain12
Cave1
Creature34
Pirate26
Human10
Goblin7
Orc4
Siren3
Assassin2
Elemental2
Shark2
Artificer1
Bard1
Faerie1
Fish1
Horror1
Incarnation1
Minotaur1
Rogue1
Salamander1
Scout1
Spellshaper1
Wizard1
Zombie1
Outlaws28
Party2
Artifact14
Vehicle10
Cave1
Instant8
Enchantment5
Aura2
Sorcery3
Planeswalker1
Chandra1
Legends17
Historic26
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage