metamox
COMMANDER · DECK

Feldon of the Third Path

2017-04-24
118 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARD
DECK $
$1,326.37
MYTHIC
17
RARE
51
UNCOMMON
21
COMMON
30
MAIN118 CARDS

Planeswalker

1 cards

Creature

36 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

28 cards

Sorcery

8 cards

Instant

3 cards

Land

14 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·56 CARDS·$1,048.71
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Creature

15 cards

Enchantment

4 cards

Artifact

24 cards

Sorcery

3 cards

Instant

1 cards
NAMECOSTPRICE

Land

9 cards
CURVE
209114216313455226+
COLOR
R: 63 pipsC: 250 pips
TYPES
Artifact41
Construct6
Equipment4
Dragon1
Golem1
Myr1
Phyrexian1
Shaman1
Shapeshifter1
Thopter1
Wurm1
Land37
Nonbasic13
Basic24
Mountain24
Creature36
Dragon10
Human7
Construct6
Artificer4
Goblin4
Warrior2
Wizard2
Dinosaur1
Elder1
Eldrazi1
Giant1
Golem1
Incarnation1
Minotaur1
Myr1
Phyrexian1
Pirate1
Rogue1
Shaman1
Shapeshifter1
Spellshaper1
Thopter1
Wurm1
Zombie1
Outlaws2
Party5
Sorcery8
Enchantment5
Instant3
Planeswalker1
Daretti1
Legends13
Historic51
LAND PROBABILITY
37 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.6%
TURN 551.3%
TURN 673.7%
TURN 787.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Mass Land DenialDestroy all permanents opponents control
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
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