COMMANDER · DECK
DarkSels
2020-06-29
BANNED: 1 CARDILLEGAL: 1 CARD
DECK $
$1,267.05
MYTHIC
6
RARE
48
UNCOMMON
25
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
14 cardsArtifact
14 cardsSorcery
17 cardsInstant
16 cardsLand
21 cardsMONEY CARDS·57 CARDS·$1,000.34
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Creature
5 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
6 cardsInstant
11 cardsLand
14 cardsCURVE
COLOR
TYPES
Land27
Nonbasic19
Basic8
Swamp7
Plains5
Desert1
Sorcery17
Instant16
Artifact15
Insect1
Phyrexian1
Enchantment15
Aura1
Cleric1
Human1
Creature12
Human6
Cleric3
Phyrexian3
Wizard2
Angel1
Demon1
Imp1
Insect1
Rebel1
Spirit1
Wall1
Party5
Legends5
Historic19
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS30 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Each opponent loses the game
Target player loses the game
Each opponent loses the game
Near-infinite lifeloss
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain