COMMANDER · DECK
@OwnI LIKE BOB · 2026-09-20
DECK $
$1,458.57
MYTHIC
11
RARE
43
UNCOMMON
19
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
31 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
12 cardsInstant
9 cardsLand
20 cardsMONEY CARDS·46 CARDS·$1,151.35
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Creature
16 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
5 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
- Peer into the Abyss + Bloodletter of Aclazotz: late two-card combo, for eight mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Peer into the Abyss + Bloodletter of Aclazotz — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic19
Basic14
Swamp11
Mountain9
Bat1
God1
Creature32
Human9
Cleric5
Vampire5
Warrior5
Demon3
Rogue3
Wizard3
Beast2
Goblin2
God2
Shapeshifter2
Zombie2
Aetherborn1
Assassin1
Bat1
Elder1
Eldrazi1
Incarnation1
Mercenary1
Orc1
Phyrexian1
Praetor1
Reflection1
Shaman1
Snake1
Tiefling1
Changeling2
Outlaws5
Party16
Sorcery12
Artifact11
Beast1
Eldrazi1
Equipment1
God1
Reflection1
Instant9
Enchantment8
Human1
Warrior1
Planeswalker1
Tibalt1
Legends15
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite damage to all players
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game