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COMMANDER · DECK

The Master Multiplied

Bracket 3 · Upgraded
@Emperor Joker · 2025-04-16
The Master, Multiplied
DECK $
$365.76
MYTHIC
8
RARE
47
UNCOMMON
19
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

14 cards

Sorcery

9 cards

Instant

6 cards

Land

20 cards
MONEY CARDS·46 CARDS·$277.55
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Creature

19 cards

Enchantment

4 cards

Artifact

10 cards

Sorcery

4 cards

Instant

5 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Combat Celebrant + Mirage Phalanx: early arguably two-card combo, with no mana to spend
  • Mirage Phalanx + Bloodthirster: early arguably two-card combo, with no mana to spend
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
003113214315485106+
COLOR
B: 21 pipsR: 46 pipsC: 174 pips
TYPES
Land36
Nonbasic18
Basic18
Mountain11
Swamp11
Creature29
Warrior6
Human5
Artificer2
Dalek2
Giant2
Golem2
Phyrexian2
Rogue2
Shaman2
Tiefling2
Barbarian1
Bard1
Bat1
Cyberman1
Demon1
Dog1
Dragon1
Elemental1
Elf1
Glimmer1
Gnoll1
God1
Hero1
Lizard1
Lord1
Mercenary1
Minotaur1
Mutant1
Ogre1
Peasant1
Praetor1
Soldier1
Spirit1
Time1
Outlaws3
Party8
Artifact19
Equipment3
Dalek2
Golem2
Cyberman1
Sorcery9
Enchantment8
Aura1
Dog1
Glimmer1
God1
Instant6
Legends13
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite ETBInfinite LTBInfinite combat damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Group
Color
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