COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
40 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
6 cardsInstant
11 cardsLand
27 cardsMAYBE23 CARDS
Creature
9 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardsInstant
5 cardsLand
4 cardsMONEY CARDS·71 CARDS·$388.03
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Creature
30 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
5 cardsInstant
11 cardsLand
16 cardsCURVE
COLOR
TYPES
Creature41
Human9
Druid7
Elf5
Warrior5
Cleric4
Angel3
Shaman3
Bird2
Goblin2
Lizard2
Snake2
Treefolk2
Artificer1
Beast1
Cat1
Centaur1
Construct1
Dinosaur1
Elemental1
Elk1
Goat1
God1
Halfling1
Hydra1
Plant1
Possum1
Rogue1
Scout1
Soldier1
Squirrel1
Thopter1
Unicorn1
Wizard1
Outlaws1
Party11
Land36
Nonbasic24
Basic12
Forest11
Plains6
Mountain4
Instant11
Sorcery6
Artifact5
Equipment2
Construct1
Thopter1
Enchantment4
God1
Legends12
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature