COMMANDER · DECK
Marwyn Budget
Bracket 4 · Optimized@asteres · 2025-04-07
DECK $
$232.81
MYTHIC
3
RARE
25
UNCOMMON
26
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
34 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
8 cardsInstant
18 cardsLand
4 cardsMONEY CARDS·41 CARDS·$170.94
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Planeswalker
2 cardsCreature
19 cardsEnchantment
1 cardsArtifact
4 cardsSorcery
4 cardsInstant
8 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Temur Sabertooth + Hyrax Tower Scout + Marwyn, the Nurturer: early two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer: early two-card combo, with no mana to spend
- Kogla, the Titan Ape + Hyrax Tower Scout + Marwyn, the Nurturer: early two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Temur Sabertooth + Hyrax Tower Scout + Marwyn, the Nurturer — Bracket 4, early two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 4, early two-card combo, with no mana to spend
- Kogla, the Titan Ape + Hyrax Tower Scout + Marwyn, the Nurturer — Bracket 4, early two-card combo, with no mana to spend
- Ashaya, Soul of the Wild + Scryb Ranger + Marwyn, the Nurturer — Bracket 4, early two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 4, early two-card combo, for four mana or less
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Dionus, Elvish Archdruid + Temur Sabertooth — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature35
Elf24
Druid14
Shaman5
Human3
Warrior3
Elemental2
Ranger2
Ape1
Cat1
Faerie1
Insect1
Knight1
Scout1
Shapeshifter1
Spirit1
Wall1
Changeling1
Party3
Land31
Nonbasic4
Basic27
Forest27
Druid1
Elf1
Instant18
Sorcery9
Artifact5
Equipment2
Wall1
Enchantment4
Aura3
Planeswalker2
Garruk1
Vivien1
Legends9
Historic14
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite storm countInfinite mana Elves you control can produceInfinite untap of Elves you controlInfinite +1/+1 counters on certain creatures
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green manaInfinite LTBInfinite storm count
Infinite blinking of some creaturesInfinite ETBInfinite green manaInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce