COMMANDER · DECK
@Death67 · 2025-04-29
DECK $
$555.78
MYTHIC
8
RARE
32
UNCOMMON
19
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
10 cardsInstant
7 cardsLand
11 cardsMONEY CARDS·41 CARDS·$429.58
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Planeswalker
1 cardCreature
15 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
4 cardsInstant
3 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mycosynth Lattice + Vandalblast: mass land denial
- Karn, the Great Creator + Mycosynth Lattice: mass land denial
- Mycosynth Lattice + Anzrag's Rampage: mass land denial
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Mycosynth Lattice + Vandalblast — Bracket 4, mass land denial
- Karn, the Great Creator + Mycosynth Lattice — Bracket 4, mass land denial
- Mycosynth Lattice + Anzrag's Rampage — Bracket 4, mass land denial
- Mycosynth Lattice + Hellkite Tyrant — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Forest16
Mountain12
Creature29
Ape10
Monkey5
Warrior4
Human3
Shaman3
Cat2
Dragon2
Goblin2
Shapeshifter2
Artificer1
Beast1
Elder1
Insect1
Noble1
Pirate1
Rogue1
Spirit1
Toy1
Tyranid1
Changeling1
Outlaws2
Party5
Artifact13
Ape1
Shapeshifter1
Toy1
Sorcery10
Arcane1
Enchantment8
Aura2
Instant7
Planeswalker1
Karn1
Legends9
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 4 · mass land denialActivated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 3 · locks the tableGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
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