COMMANDER · DECK
Copy of - Tri-True Gains
No bracket · Banned2020-04-25
107 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$744.55
MYTHIC
12
RARE
53
UNCOMMON
44
COMMON
59
COMMAND2 CARDS
Creature
2 cardsMAIN105 CARDS
Planeswalker
1 cardsCreature
31 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
7 cardsInstant
10 cardsLand
14 cardsMAYBE61 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
7 cardsInstant
5 cardsLand
8 cardsMONEY CARDS·73 CARDS·$570.51
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Planeswalker
1 cardsCreature
21 cardsEnchantment
13 cardsArtifact
14 cardsSorcery
8 cardsInstant
9 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Spike Feeder + Archangel of Thune — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Forest8
Swamp8
Plains7
Creature33
Human13
Druid7
Elf7
Cleric6
Monk3
Angel2
Shaman2
Soldier2
Vampire2
Adventure1
Ally1
Demigod1
Dog1
Dragon1
Giant1
Horse1
Insect1
Knight1
Peasant1
Ranger1
Rhino1
Snake1
Spike1
Warrior1
Wizard1
Party8
Enchantment14
Aura2
Demigod1
Instant11
Adventure1
Human1
Peasant1
Artifact9
Equipment2
Book1
Sorcery7
Planeswalker1
Vraska1
Legends8
Historic15
LAND PROBABILITY
34 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.2%
TURN 549.2%
TURN 671.8%
TURN 786.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents