COMMANDER · DECK
Boros Stax
No bracket · Banned2020-04-29
BANNED: 2 CARDS
DECK $
$3,038.52
MYTHIC
10
RARE
46
UNCOMMON
21
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
18 cardsEnchantment
10 cardsArtifact
18 cardsSorcery
10 cardsInstant
12 cardsLand
15 cardsMONEY CARDS·63 CARDS·$2,411.07
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Planeswalker
1 cardsCreature
17 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
3 cardsInstant
12 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Zirda, the Dawnwaker + Grim Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Possibility Storm + Rule of Law — Bracket 3, locks the table
- Deafening Silence + Possibility Storm — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic13
Basic17
Plains12
Mountain10
Artifact20
Cleric1
Construct1
Human1
Creature19
Human9
Goblin3
Soldier3
Wizard3
Artificer2
Cleric2
Advisor1
Angel1
Bird1
Construct1
Elemental1
Faerie1
Fox1
God1
Pirate1
Ranger1
Scout1
Spirit1
Outlaws1
Party5
Enchantment12
God1
Spirit1
Instant12
Sorcery10
Planeswalker1
Karn1
Legends6
Historic26
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers