MetaMox
COMMANDER · DECK

To Tap, or Not To Tap

Bracket 4 · Optimized
@MichaelJTheis · 2026-09-14
DECK $
$826.71
MYTHIC
13
RARE
52
UNCOMMON
21
COMMON
14
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

15 cards

Sorcery

8 cards

Instant

22 cards

Land

18 cards
MONEY CARDS·57 CARDS·$646.90
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Creature

13 cards

Enchantment

2 cards

Artifact

14 cards

Sorcery

5 cards

Instant

14 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Marvin, Murderous Mimic + Ioreth of the Healing House: early arguably two-card combo, with no mana to spend
  • Dawnsire, Sunstar Dreadnought + Stuffy Doll: early arguably two-card combo, with no mana to spend
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
001012622331245556+
COLOR
W: 49 pipsU: 43 pipsC: 150 pips
TYPES
Creature35
Human11
Artificer5
Cleric5
Merfolk4
Soldier4
Construct3
Myr3
Vedalken3
Wizard3
Advisor2
Hero2
Pilot2
Spirit2
Warrior2
Ally1
Bard1
Doctor1
Dwarf1
Elf1
Fish1
Halfling1
Kor1
Moonfolk1
Rogue1
Spider1
Thopter1
Toy1
Outlaws1
Party11
Artifact28
Vehicle5
Construct3
Myr3
Spacecraft3
Artificer1
Equipment1
Hero1
Human1
Infinity1
Soldier1
Spider1
Stone1
Thopter1
Toy1
Vedalken1
Instant23
Arcane1
Bard1
Merfolk1
Wizard1
Land18
Nonbasic18
Planet2
Island1
Plains1
Sorcery8
Enchantment2
Legends24
Historic44
LAND PROBABILITY
18 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 448.4%
TURN 581.5%
TURN 694.7%
TURN 798.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage to target player
Group
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