MetaMox
COMMANDER · DECK

Brago, Blink Boy

Bracket 4 · Optimized
2020-04-16
Brago, King Eternal
105 CARDS (LIMIT 100)
DECK $
$271.81
MYTHIC
7
RARE
27
UNCOMMON
26
COMMON
45
COMMAND1 CARD

Creature

1 cards
MAIN104 CARDS

Planeswalker

3 cards

Creature

22 cards

Enchantment

18 cards

Artifact

11 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

13 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Brago, King Eternal + Strionic Resonator: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Azor, the Lawbringer + Soulherder: locks the table
  • Azor, the Lawbringer + Thassa, Deep-Dwelling: locks the table
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
10411622131049576+
COLOR
W: 47.5 pipsU: 35.5 pipsC: 147 pips
TYPES
Land36
Nonbasic10
Basic26
Plains16
Island14
Gate1
Creature23
Human6
Spirit3
Elemental2
God2
Golem2
Noble2
Rogue2
Wizard2
Angel1
Artificer1
Bird1
Drake1
Eldrazi1
Giant1
Knight1
Kor1
Rhino1
Scout1
Serpent1
Soldier1
Sphinx1
Wall1
Outlaws2
Party4
Enchantment20
Aura7
Saga3
God2
Artifact13
Equipment2
Golem2
Book1
Instant13
Planeswalker3
Teferi1
Ugin1
Venser1
Sorcery1
Legends9
Historic25
LAND PROBABILITY
36 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.3%
TURN 544.4%
TURN 667.0%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 4 · early two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Group
Color
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