MetaMox
COMMANDER · DECK

Pain

Bracket 4 · Optimized
@Bluebrrypi · 2025-02-01
Yurlok of Scorch Thrash
DECK $
$660.08
MYTHIC
16
RARE
42
UNCOMMON
18
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

8 cards

Instant

4 cards

Land

28 cards
MONEY CARDS·54 CARDS·$515.90
Sign in to save your threshold.

Planeswalker

1 cards

Creature

22 cards

Enchantment

9 cards

Artifact

6 cards

Sorcery

3 cards

Instant

1 cards
NAMECOSTPRICE

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Solphim, Mayhem Dominus + Heartless Hidetsugu: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Heartless Hidetsugu + Archfiend of Despair: early arguably two-card combo, with no mana to spend
  • Heartless Hidetsugu + Twinflame Tyrant: early arguably two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
002118213310485106+
COLOR
B: 24 pipsR: 34 pipsG: 29 pipsC: 138 pips
TYPES
Land38
Nonbasic26
Basic12
Mountain10
Forest8
Swamp7
Desert3
God1
Creature30
Human6
Phyrexian4
Shaman4
Demon3
God3
Elf2
Goblin2
Horror2
Spirit2
Vampire2
Assassin1
Bear1
Dragon1
Druid1
Dwarf1
Elder1
Elemental1
Hydra1
Knight1
Lizard1
Minion1
Nightmare1
Noble1
Ogre1
Toy1
Warlock1
Zombie1
Outlaws2
Enchantment14
God2
Elemental1
Nightmare1
Artifact11
Equipment3
Toy1
Sorcery8
Instant4
Planeswalker1
Chandra1
Legends19
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black mana for opponentsInfinite green mana for opponentsInfinite lifelossInfinitely large creature until end of turnInfinite red mana for opponents
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black mana for all playersInfinite card drawInfinite draw triggersInfinite green mana for all playersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite mana creatures you control can produceInfinite red mana for all playersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black mana for all playersInfinite card drawInfinite draw triggersInfinite green mana for all playersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite mana creatures you control can produceInfinite red mana for all playersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the gameInfinite black mana for all playersInfinite green mana for all playersInfinite lifelossInfinitely large creature until end of turnInfinite red mana for all players
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the gameInfinite black mana for all playersInfinite green mana for all playersInfinite lifelossInfinitely large creature until end of turnInfinite red mana for all players
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black mana for opponentsInfinite green mana for opponentsInfinite lifelossInfinite red mana for opponents
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Lethal damage to opponents not at some specific life totals
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all players
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageEach opponent with an even life total loses the game
Group
Color
View