COMMANDER · DECK
Simic time counter
Bracket 4 · Optimized@sushis · 2025-02-26
DECK $
$127.44
MYTHIC
5
RARE
29
UNCOMMON
30
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
33 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
7 cardsInstant
7 cardsLand
12 cardsMONEY CARDS·29 CARDS·$84.86
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Planeswalker
1 cardsCreature
14 cardsEnchantment
6 cardsArtifact
6 cardsInstant
1 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Alaundo the Seer + Tolarian Kraken + Teferi's Ageless Insight: early arguably two-card combo, with no mana to spend
- Marvin, Murderous Mimic + Ioreth of the Healing House: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 2
- Alaundo the Seer + Tolarian Kraken + Teferi's Ageless Insight — Bracket 3, early arguably two-card combo, with no mana to spend
- Marvin, Murderous Mimic + Ioreth of the Healing House — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Island18
Forest7
Creature34
Human7
Kraken5
Elemental4
Wizard4
Cleric3
Alien2
Dinosaur2
Horror2
Insect2
Shaman2
Avatar1
Beast1
Chimera1
Construct1
Doctor1
Dog1
Dragon1
Druid1
Elf1
Hydra1
Lord1
Merfolk1
Ranger1
Snake1
Sphinx1
Time1
Toy1
Whale1
Party7
Artifact12
Equipment3
Construct1
Insect1
Toy1
Enchantment8
Aura1
Class1
Human1
Wizard1
Instant7
Sorcery7
Planeswalker1
Kiora1
Legends10
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite damageInfinite mana permanents you control can produce
ADDITIONAL REQUIREMENTS
Permanent tapping to deal damage to any target
Cast a portion of the cards in your library and hand without paying their mana costsInfinite card drawInfinite draw triggersNear-infinitely large creatures until end of turnNear-infinite magecraft triggersNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"