COMMANDER · DECK
CLUE E SBURA
Bracket 3 · Upgraded@Peppone31 · 2026-08-29
DECK $
$103.14
MYTHIC
1
RARE
53
UNCOMMON
24
COMMON
22
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
20 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
8 cardsInstant
21 cardsLand
26 cardsMONEY CARDS·28 CARDS·$61.06
Sign in to save your threshold.
Creature
9 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
3 cardsInstant
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less
- Dualcaster Mage + Ghostly Flicker: two-card combo, for six mana or less
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
- Dualcaster Mage + Ghostly Flicker — Bracket 3, two-card combo, for six mana or less
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic23
Basic10
Island6
Mountain4
Swamp4
Plains2
Djinn1
Monk1
Creature22
Human12
Wizard5
Citizen2
Drake2
Phyrexian2
Ally1
Avatar1
Construct1
Demon1
Devil1
Djinn1
Dragon1
Golem1
Monk1
Rogue1
Serpent1
Shapeshifter1
Soldier1
Spirit1
Outlaws1
Party6
Instant21
Lesson1
Artifact17
Construct1
Golem1
Phyrexian1
Shapeshifter1
Vehicle1
Sorcery8
Enchantment3
Aura1
Legends11
Historic27
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite blinking
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 3 · two-card combo, for six mana or lessInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite magecraft triggersInfinite black mana