COMMANDER · DECK
K'rrik Apocalypse
Bracket 3 · Upgraded2020-06-26
DECK $
$889.01
MYTHIC
16
RARE
77
UNCOMMON
31
COMMON
49
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
6 cardsArtifact
20 cardsSorcery
5 cardsInstant
7 cardsLand
4 cardsMAYBE75 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
9 cardsArtifact
16 cardsSorcery
14 cardsInstant
12 cardsLand
4 cardsMONEY CARDS·73 CARDS·$678.29
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Planeswalker
1 cardsCreature
20 cardsEnchantment
8 cardsArtifact
22 cardsSorcery
11 cardsInstant
7 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic3
Basic34
Swamp34
Creature24
Demon6
Phyrexian6
Avatar3
Human3
Minion3
Zombie3
Horror2
Spirit2
Assassin1
Cleric1
Devil1
Elder1
Elemental1
Gorgon1
Incarnation1
Praetor1
Vampire1
Wizard1
Wurm1
Outlaws1
Party2
Artifact20
Equipment7
Enchantment7
Aura1
Instant7
Sorcery5
Planeswalker1
Nixilis1
Legends16
Historic33
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count