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COMMANDER · DECK

Brallin Skyshark Average

Bracket 4 · Optimized
2020-07-06
DECK $
$326.18
MYTHIC
6
RARE
41
UNCOMMON
30
COMMON
35
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

2 cards

Creature

17 cards

Enchantment

11 cards

Artifact

11 cards

Sorcery

10 cards

Instant

13 cards

Land

22 cards
SIDEBOARD6 CARDS

Creature

2 cards

Enchantment

3 cards

Instant

1 cards
NAMECOSTPRICE
MAYBE6 CARDS

Creature

3 cards

Enchantment

1 cards
NAMECOSTPRICE

Instant

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Brallin, Skyshark Rider + Curiosity: early two-card combo, with no mana to spend
  • Brallin, Skyshark Rider + Tandem Lookout: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00511522031443576+
COLOR
W: 12 pipsU: 35 pipsR: 33 pipsC: 129 pips
TYPES
Land34
Nonbasic19
Basic15
Island11
Mountain8
Plains7
Creature19
Wizard7
Human6
Bird2
Dragon2
Minotaur2
Shaman2
Badger1
Cleric1
Dinosaur1
Dwarf1
Giant1
Goblin1
God1
Horror1
Noble1
Phyrexian1
Pirate1
Shark1
Sphinx1
Warrior1
Zombie1
Outlaws1
Party9
Instant13
Artifact12
Equipment1
Horror1
Phyrexian1
Enchantment11
Aura1
Sorcery10
Planeswalker2
Chandra1
Narset1
Legends10
Historic22
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
+ 47 CARDS NOT IN PRECON
+ Bag of Holding+ Castle Vantress+ Cathartic Reunion+ Channeled Force+ Chart a Course+ Collective Defiance+ Countervailing Winds+ Crackling Drake+ Curiosity+ Dragon Mage+ Drannith Stinger+ Faithless Looting+ Fateful Showdown+ Fight as One+ Flooded Strand+ Forsake the Worldly+ Frantic Search+ Glint-Horn Buccaneer+ Goblin Electromancer+ Hallowed Fountain+ Heartwarming Redemption+ Irencrag Pyromancer+ Jace's Sanctum+ Lightning Greaves+ Magus of the Wheel+ Mana Geode+ Mystic Retrieval+ Narset, Parter of Veils+ Neheb, Dreadhorde Champion+ Raking Claws+ Raugrin Triome+ Rhystic Study+ Steam Vents+ Sulfur Falls+ Swarm Intelligence+ Swords to Plowshares+ Talisman of Creativity+ Teferi's Ageless Insight+ Temple of Enlightenment+ Temple of Triumph+ The Mirari Conjecture+ Thirst for Meaning+ Thrill of Possibility+ Torbran, Thane of Red Fell+ Tormenting Voice+ Underworld Breach+ Whirlwind of Thought
Group
Color
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