MetaMox
COMMANDER · DECK

[Brew] Tivash, Gloom Summoner Monoblack lifeswing

Bracket 3 · Upgraded
@Mogunda · 2025-07-20
Tivash, Gloom Summoner
DECK $
$2,267.00
MYTHIC
27
RARE
136
UNCOMMON
63
COMMON
94
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

21 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

12 cards

Instant

7 cards

Land

16 cards
MAYBE178 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

41 cards
NAMECOSTPRICE

Enchantment

22 cards

Artifact

23 cards

Sorcery

24 cards

Instant

25 cards

Land

19 cards
MONEY CARDS·155 CARDS·$1,757.52
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Planeswalker

1 card
NAMECOSTPRICE

Creature

38 cards
NAMECOSTPRICE

Enchantment

20 cards

Artifact

29 cards
NAMECOSTPRICE

Sorcery

18 cards

Instant

23 cards

Land

26 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
00101172103746566+
COLOR
B: 74 pipsC: 108 pips
TYPES
Land43
Nonbasic15
Basic28
Swamp28
Adventure1
Cave1
Desert1
Planet1
Town1
Urza's1
Creature22
Human6
Vampire5
Warlock4
Cleric3
Demon3
Elder2
Phyrexian2
Wizard2
Zombie2
Adventure1
Bird1
Glimmer1
Gorgon1
Hero1
Horror1
Minion1
Noble1
Praetor1
Skeleton1
Snake1
Spider1
Spirit1
Symbiote1
Villain1
Warrior1
Outlaws4
Party6
Sorcery14
Adventure1
Lesson1
Town1
Vampire1
Warlock1
Artifact10
Equipment2
Infinity1
Stone1
Instant9
Adventure1
Human1
Warlock1
Enchantment8
Aura2
Glimmer1
Snake1
Legends14
Historic22
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Target opponent loses the gameInfinite lifeloss for target opponent
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite lifeloss for target opponentTarget opponent loses the game
Infinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Target opponent loses the gameInfinite lifeloss for target opponent
Infinite lifegainInfinite lifegain triggersInfinite lifeloss
Infinite lifegainInfinite lifegain triggersInfinite lifeloss
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Target opponent loses the gameInfinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite self-discard triggersNear-infinite looting
Infinite card drawInfinite draw triggers
Infinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Infinite lifeloss for target opponentTarget opponent loses the game
Group
Color
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