COMMANDER · DECK
Boros: Small Unit Tactics (Winota Nonhuman Tokens)
Bracket 3 · Upgraded2020-04-09
DECK $
$390.88
MYTHIC
5
RARE
52
UNCOMMON
22
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
28 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
2 cardsInstant
13 cardsLand
23 cardsMONEY CARDS·37 CARDS·$294.86
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Planeswalker
1 cardCreature
7 cardsEnchantment
7 cardsArtifact
8 cardsInstant
9 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
- Breath of Fury + Loyal Apprentice: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Breath of Fury + Loyal Apprentice — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 34 cards not in the pool
BANNED · 2
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Mountain10
Plains8
Creature29
Human26
Soldier9
Artificer4
Knight4
Warrior4
Cleric3
Goblin2
Ally1
Barbarian1
Monk1
Nomad1
Phyrexian1
Pirate1
Praetor1
Wizard1
Outlaws1
Party8
Instant13
Artifact10
Equipment3
Enchantment9
Aura2
Planeswalker2
Chandra1
Elspeth1
Sorcery2
Legends14
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
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