MetaMox
COMMANDER · DECK

Kinnan Advantage

Bracket 4 · Optimized
2020-06-03
Kinnan, Bonder Prodigy
DECK $
$516.01
MYTHIC
4
RARE
36
UNCOMMON
21
COMMON
39
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

16 cards

Enchantment

11 cards

Artifact

16 cards

Sorcery

5 cards

Instant

18 cards

Land

11 cards
MONEY CARDS·54 CARDS·$392.48
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Creature

12 cards

Enchantment

9 cards

Artifact

11 cards

Sorcery

2 cards

Instant

14 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
  • 2 game changers — Brackets 1 and 2 allow none
  • and 7 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 10
CURVE
10121222193743536+
COLOR
U: 50.5 pipsG: 23.5 pipsC: 106 pips
TYPES
Land32
Nonbasic9
Basic23
Island13
Forest11
Gate1
Instant18
Creature17
Druid6
Elf5
Human4
Bird1
Faerie1
Fish1
Horse1
Kraken1
Merfolk1
Monk1
Mutant1
Ranger1
Shaman1
Sliver1
Spirit1
Wizard1
Party1
Artifact16
Enchantment13
Aura2
Fish1
Horse1
Sorcery5
Planeswalker1
Kiora1
Legends10
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Group
Color
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